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Welcome to Buraq Squad Docs

This is the internal documentation hub for everyone at Buraq Squad — engineers, artists, designers, and production.

How to use these docs

  • Browse by discipline in the navigation sidebar.
  • Use the search bar (top of page) to find anything quickly.
  • If something is missing or wrong, see How to Write Docs for how to contribute.

Sections

  • Onboarding — start here if you're new.
  • Engineering — Godot conventions, git workflow, architecture.
  • Art — asset pipeline, import settings, naming conventions.
  • Design — game design docs, level design workflow.
  • Production — bug reporting, releases, milestones.